Tempo with 0 energy

Bug report

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Robyklebt
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Joined: Thu Feb 11, 2010 6:50 pm
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Tempo with 0 energy

Post by Robyklebt » Mon May 06, 2013 3:20 pm

Just had a rider at 0 energy, Coolboy Zibi. Despite having 0 he continued to make tempo. Had him on red, and he gained 1" to the fresher guy ahead of him, Pellevoisin who was riding green at a -2

WHAT is this?
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.

Robyklebt
Posts: 10330
Joined: Thu Feb 11, 2010 6:50 pm
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Re: Tempo with 0 energy

Post by Robyklebt » Tue May 07, 2013 7:25 am

Is this corrected? This after all is a MAJOR bug. Which changes the whole game, riding with 0 energy...
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.

team fl
Posts: 5176
Joined: Tue Mar 02, 2010 10:43 am
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Re: Tempo with 0 energy

Post by team fl » Tue May 07, 2013 8:59 am

imagine groups riding with pullers with 0 energy. imagine pelotons chasing with riders with 0 energy. imagine puncheurs getting pulled by early escaper with 0 energy... and lots more aweful constellations imaginable.

this bug has to be corrected immediatly.
I didn't mean to say it. But I meant what I said.

Rasmussenbank
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Re: Tempo with 0 energy

Post by Rasmussenbank » Tue May 07, 2013 10:22 am

for fairness sake: found out today that ppl are able to put riders with 0 energy out of tempo with the tactics screen until bug is resolved

Buhmann
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Re: Tempo with 0 energy

Post by Buhmann » Tue May 07, 2013 11:14 pm

Fixed on serverside. Means you still can set it, but before the km calculation begins, he will stop with tempo.
Changing it so that you are not able to set it will be coming soon.

Cerro Torre RT
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Re: Tempo with 0 energy

Post by Cerro Torre RT » Tue May 07, 2013 11:23 pm

You can sprint with 0 power as well. He doesn't move a meter, but he's in teh sprint and at it's last place afterwards.

team fl
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Re: Tempo with 0 energy

Post by team fl » Wed May 08, 2013 8:50 am

Buhmann wrote:Fixed on serverside. Means you still can set it, but before the km calculation begins, he will stop with tempo.
Changing it so that you are not able to set it will be coming soon.
Thank you very much.
I didn't mean to say it. But I meant what I said.

Robyklebt
Posts: 10330
Joined: Thu Feb 11, 2010 6:50 pm
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Re: Tempo with 0 energy

Post by Robyklebt » Wed May 08, 2013 10:14 am

Good
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.

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