Manual/Tutorial (Help needed)
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Manual/Tutorial (Help needed)
Hi everyone,
Now that the React-Version is playable and we see some new players & comebacks, we would like to update the in-game Manual. I have thought about a new structure for the Manual. The structure contains only parts of the game that exist in React and the order is the logical order, that a new team would follow after it signs up for this game (first create a team, then inscribe to a race, then ride a race, etc).
Some parts exist in the old manual, but they really need updates/improvements. That's why we need help.
If you have time, take the manual (or a chapter, or a sub-chapter). Update/Improve the text. Post it here.
If a chapter has been re-written, I will also mark it in this post with a different color.
1. Transfermarket / Team Creation
- How to generate Automatic Teams
- How to make a Team Reset
- Div 1-5 transfer market
- Div 6+ transfer market
- Youth Riders
- Auction System (how to bid)
- Naming Riders
2. Inscription
- How to inscribe
- License
- Fairplay Rules
3. Races
- Stage Types (Regular, ITT, TTT)
- Half / Full Stages
- Tempo Settings
- Attacking
- Fighting
- Following
- Helping
- IS / KOM
- Sprint
- Classifications (GC, Points, Mountain, Youth, Team)
4. Training
- Form Settings
- Training Settings
5. Statistics
- Division System
6. Finances
7. Calendar
8. FPC
9. NC
10. Forum
- General Link
- Important Sub-forums / Threads (Mentor, Calendar, etc.)
Parts that we will probably delete from the Manual:
- Short Races
You can also include some "Tipps & Tricks" for new players / comeback-teams. We can include them and give them a special layout / icon.
I am sure, lots of it has been written down somewhere else in the forum before. So if you can copy & paste from somewhere else, that is also OK.
Now that the React-Version is playable and we see some new players & comebacks, we would like to update the in-game Manual. I have thought about a new structure for the Manual. The structure contains only parts of the game that exist in React and the order is the logical order, that a new team would follow after it signs up for this game (first create a team, then inscribe to a race, then ride a race, etc).
Some parts exist in the old manual, but they really need updates/improvements. That's why we need help.
If you have time, take the manual (or a chapter, or a sub-chapter). Update/Improve the text. Post it here.
If a chapter has been re-written, I will also mark it in this post with a different color.
1. Transfermarket / Team Creation
- How to generate Automatic Teams
- How to make a Team Reset
- Div 1-5 transfer market
- Div 6+ transfer market
- Youth Riders
- Auction System (how to bid)
- Naming Riders
2. Inscription
- How to inscribe
- License
- Fairplay Rules
3. Races
- Stage Types (Regular, ITT, TTT)
- Half / Full Stages
- Tempo Settings
- Attacking
- Fighting
- Following
- Helping
- IS / KOM
- Sprint
- Classifications (GC, Points, Mountain, Youth, Team)
4. Training
- Form Settings
- Training Settings
5. Statistics
- Division System
6. Finances
7. Calendar
8. FPC
9. NC
10. Forum
- General Link
- Important Sub-forums / Threads (Mentor, Calendar, etc.)
Parts that we will probably delete from the Manual:
- Short Races
You can also include some "Tipps & Tricks" for new players / comeback-teams. We can include them and give them a special layout / icon.
I am sure, lots of it has been written down somewhere else in the forum before. So if you can copy & paste from somewhere else, that is also OK.
GIP MASTERPLAN
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Re: Manual/Tutorial (Help needed)
Hilfreich wäre der Link zur guten alten FAQ (Deutsch). Hat den jemand?
Re: Manual/Tutorial (Help needed)
Here`?
The prizes table in manual, are we sure that this is the correct one? I seem to remember for example that a win used to be 100k, then Buh/leso decided to make it 120k The table says 108k. On this one I'm pretty confident actually... but ok, can still be mistaken.
Other things, not same money for stages and one day races? Tought was the same. Table says otherwise, more for one day races.
Points on the other hand the table says same amount of points for stages and 1 day races, I'm remember it the other way around. More points in 1 day races than stages.
Other things don't look exactly how I remember them either, winning the jerseys for example, used to be way too high, then Buhmann made it all the same for all categories, which then was really too low for GTs, here it's somehow slightly different according to the category...
Will see if I can find any old threads about this topic later...
The prizes table in manual, are we sure that this is the correct one? I seem to remember for example that a win used to be 100k, then Buh/leso decided to make it 120k The table says 108k. On this one I'm pretty confident actually... but ok, can still be mistaken.
Other things, not same money for stages and one day races? Tought was the same. Table says otherwise, more for one day races.
Points on the other hand the table says same amount of points for stages and 1 day races, I'm remember it the other way around. More points in 1 day races than stages.
Other things don't look exactly how I remember them either, winning the jerseys for example, used to be way too high, then Buhmann made it all the same for all categories, which then was really too low for GTs, here it's somehow slightly different according to the category...
Will see if I can find any old threads about this topic later...
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Re: Manual/Tutorial (Help needed)
I am pretty sure, that the prize money for stages of tours were a little bit lower.
But i only can say it for 99%. Somebody can see this maybe in the code.
But i only can say it for 99%. Somebody can see this maybe in the code.
I´ve got the magic in me
Re: Manual/Tutorial (Help needed)
108K indeed is correct because of the factors inplemented by Luques.Robyklebt wrote: ↑Fri Aug 19, 2022 12:08 pmHere`?
The prizes table in manual, are we sure that this is the correct one? I seem to remember for example that a win used to be 100k, then Buh/leso decided to make it 120k The table says 108k. On this one I'm pretty confident actually... but ok, can still be mistaken.
Other things, not same money for stages and one day races? Tought was the same. Table says otherwise, more for one day races.
Points on the other hand the table says same amount of points for stages and 1 day races, I'm remember it the other way around. More points in 1 day races than stages.
Other things don't look exactly how I remember them either, winning the jerseys for example, used to be way too high, then Buhmann made it all the same for all categories, which then was really too low for GTs, here it's somehow slightly different according to the category...
Will see if I can find any old threads about this topic later...
120K*0.9(cat.1.)= 108K
viewtopic.php?f=2&t=5608
Also lower money on stages also correct due to these factors.
Also jersey money should be affected by this categories thats why its slightly different.
Points arwnkot affected by this categorie inplemention so should be correct same for tour stages and one day races but not 100% sure about this.
Hansa
est. 03.08.2009
est. 03.08.2009
Re: Manual/Tutorial (Help needed)
Ok, had forgotten this, thanks for the link.
But on the points I have quite a few doubts cat 4 one day race and cat 4 stage. One day race should be higher.
Even in that link Luques posts something that indirectly points towards that:
Old, so without those money changes yet, but the points seem more like I remember them, although not exactly like that either, faulty memory clearly.
Anyway, hope a GT stage win isn't giving a rider all those points right now, just shown wrong.
But on the points I have quite a few doubts cat 4 one day race and cat 4 stage. One day race should be higher.
Even in that link Luques posts something that indirectly points towards that:
And found thisPS: Kept the idea of "One-Day Race is worth as much as a Tour-Stage of one cat. higher". Wearing of Jerseys will be adapted in the same exact way, so they will scale from 0.8 to 1.25
The link still works, cool...Team Kazi Blocks wrote: ↑Mon Sep 04, 2017 5:54 pmCan this help you?
http://cycling4freaks.com/radsport/cycl ... nzeletappe
Old, so without those money changes yet, but the points seem more like I remember them, although not exactly like that either, faulty memory clearly.
Anyway, hope a GT stage win isn't giving a rider all those points right now, just shown wrong.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Re: Manual/Tutorial (Help needed)
AaD had an excel sheet some weeks ago maybe that can help us further about the points?
Hansa
est. 03.08.2009
est. 03.08.2009
Re: Manual/Tutorial (Help needed)
Of course forgot to check my points before today... but looking at Payot.... he should have had 312 points after San Sebastian? It was around there, but forgot how much exactly.
Now he has 326, so plus 14, that old link says 147 for second place in a stage, I assume that's then divided by 9 riders and since we're only 7 teams 70%, should be 11 points? With what the manual says it would be 35 and he certainly didn't get that many, good. TTT as one day
Anyway, manual seems wrong, good, would have been catastrophic to get all those points.
Now if the expected winners for tomorrow can check their winning riders for tomorrow before and after the race... just to figure out if it fits (TTT is a bit of a mystery always anyway)
Now he has 326, so plus 14, that old link says 147 for second place in a stage, I assume that's then divided by 9 riders and since we're only 7 teams 70%, should be 11 points? With what the manual says it would be 35 and he certainly didn't get that many, good. TTT as one day
Anyway, manual seems wrong, good, would have been catastrophic to get all those points.
Now if the expected winners for tomorrow can check their winning riders for tomorrow before and after the race... just to figure out if it fits (TTT is a bit of a mystery always anyway)
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
- flockmastoR
- Posts: 3152
- Joined: Thu Feb 18, 2010 11:42 pm
- Contact:
Re: Manual/Tutorial (Help needed)
Posted it somewhere in the German section...
Boaz Trakhtenbrot:
Schrödinger's Dogs: Alive & Dead
- Winner Giro 2022
- 10 GC wins
- 16.609 Eternal Points
Schrödinger's Dogs: Alive & Dead
Re: Manual/Tutorial (Help needed)
Ok, checked today with the points the riders got in the 15h Vuelta.
The numbers shown in the manual now are wrong for stages in a tour. There the ones written in that link to the very old version is correct. Please correct!
The numbers shown in the manual now are wrong for stages in a tour. There the ones written in that link to the very old version is correct. Please correct!
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
-
- Posts: 1559
- Joined: Wed Jul 13, 2011 10:43 am
- Location: Weltenbummler
- Contact:
Re: Manual/Tutorial (Help needed)
Tables updated in the new v0.4.1.Robyklebt wrote: ↑Fri Aug 19, 2022 2:07 pm
And found this
Team Kazi Blocks wrote: ↑Mon Sep 04, 2017 5:54 pmCan this help you?
http://cycling4freaks.com/radsport/cycl ... nzeletappe
The above link was worth its weight in gold. Thanks.
GIP MASTERPLAN
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Prize money on TTT
Hello,
Just wanted to comment, are not TTT prizes a bit low?
In a non-TTT races, with same category and number of teams, are given almost 300.000 money between all riders, and in TTT not even 150.000
Just wanted to comment, are not TTT prizes a bit low?
In a non-TTT races, with same category and number of teams, are given almost 300.000 money between all riders, and in TTT not even 150.000
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- Posts: 1559
- Joined: Wed Jul 13, 2011 10:43 am
- Location: Weltenbummler
- Contact:
Re: Prize money on TTT
I moved this here, because you are right, ideally it should be mentioned in the Manual at least. (In fact, we need a completely new Manual.)
GIP MASTERPLAN
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
- flockmastoR
- Posts: 3152
- Joined: Thu Feb 18, 2010 11:42 pm
- Contact:
Re: Prize money on TTT
The user is right though, for some time I just rode those races because I was pretty sure to win them. Even with winning, you don't really earn much money, in fact having a good TTT team you need to pay a lot of salary too. Getting some 3-8th place there is absolutely a losing strategyGipfelstuermer wrote: ↑Fri Oct 21, 2022 11:05 amI moved this here, because you are right, ideally it should be mentioned in the Manual at least. (In fact, we need a completely new Manual.)
Boaz Trakhtenbrot:
Schrödinger's Dogs: Alive & Dead
- Winner Giro 2022
- 10 GC wins
- 16.609 Eternal Points
Schrödinger's Dogs: Alive & Dead
Re: Manual/Tutorial (Help needed)
i went back with the way back machine to look after some Rules and i found the following und General Rules:https://web.archive.org/web/20210620190 ... me_agb.php
Dont think any of this is currently written anywhere in the new layoutGeneral Rules:
1. The user commits himself not infringing the laws of his country.
2. It is recalled to the user that the other players of this play can be minors and that he commits himself to adapt his language and acts with the laws and manners protecting the minors.
3. The user commits himself not to employ terms or names with racist, pornographic, sexists connotations or other terms going towards manners usual.
4. It is prohibited to create several accounts of play. Multiaccounts will be dissolved.
5. The user commits himself not to manipulate directly or indirectly the game.
6. The user commits himself not to use possible bugs.
7. Usage of VPNs is limited and costantly controlled. To fight multiaccounting, we do not allow the use of browsers or extensions that let the user hide and change costantly their IP.
8. The user declares himself in agreement with the rules of fair play (s. Instructions).
9. Any Infringement to these rules could be sanctioned by a prohibition of play.
Hansa
est. 03.08.2009
est. 03.08.2009
Re: Manual/Tutorial (Help needed)
Hansa wrote: ↑Tue Dec 20, 2022 5:46 pmi went back with the way back machine to look after some Rules and i found the following und General Rules:https://web.archive.org/web/20210620190 ... me_agb.phpDont think any of this is currently written anywhere in the new layoutGeneral Rules:
1. The user commits himself not infringing the laws of his country.
2. It is recalled to the user that the other players of this play can be minors and that he commits himself to adapt his language and acts with the laws and manners protecting the minors.
3. The user commits himself not to employ terms or names with racist, pornographic, sexists connotations or other terms going towards manners usual.
4. It is prohibited to create several accounts of play. Multiaccounts will be dissolved.
5. The user commits himself not to manipulate directly or indirectly the game.
6. The user commits himself not to use possible bugs.
7. Usage of VPNs is limited and costantly controlled. To fight multiaccounting, we do not allow the use of browsers or extensions that let the user hide and change costantly their IP.
8. The user declares himself in agreement with the rules of fair play (s. Instructions).
9. Any Infringement to these rules could be sanctioned by a prohibition of play.
i were talking about these rules @ Gip, these should be written somewhere the best would be when creating a new team you need to agree to these.
Hansa
est. 03.08.2009
est. 03.08.2009
Re: Manual/Tutorial (Help needed)
-> viewtopic.php?f=16&t=9333i were talking about these rules @ Gip, these should be written somewhere the best would be when creating a new team you need to agree to these.
![Wink ;)](./images/smilies/icon_e_wink.gif)
I didn't mean to say it. But I meant what I said.
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- Posts: 1559
- Joined: Wed Jul 13, 2011 10:43 am
- Location: Weltenbummler
- Contact:
Re: Manual/Tutorial (Help needed)
New Manual online.
Still lots of help needed:
Still lots of help needed:
- Review and criticize the new manual.
- Add chapters to the manual (for example something about Race Design would be nice).
- Questions and Answers for an F.A.Q.
- Ideas for a Newcomer-Tutorial, which is less 'reading' and more 'playing'.
GIP MASTERPLAN
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Re: Manual/Tutorial (Help needed)
in the FAQ:
there is this headline: What are the limitations for youth riders in terms of skills?
But the topic below that is not for limitation of youth riders but for riders in general
also riders doesnt retire when turning 35 but when turning 34
in the manual:
Hidden-Pavé-Skill * 0.7 + Flat-Skill * 0.3
this formula is wrong its
hiddenskill*0.3+flatskill*0.7
also for sprint would be nice if there is also mentioned that mountain/downhill skill effect the sprint, like it get mentioned for TT and Flat-Skill too
there is this headline: What are the limitations for youth riders in terms of skills?
But the topic below that is not for limitation of youth riders but for riders in general
also riders doesnt retire when turning 35 but when turning 34
in the manual:
Hidden-Pavé-Skill * 0.7 + Flat-Skill * 0.3
this formula is wrong its
hiddenskill*0.3+flatskill*0.7
also for sprint would be nice if there is also mentioned that mountain/downhill skill effect the sprint, like it get mentioned for TT and Flat-Skill too
Hansa
est. 03.08.2009
est. 03.08.2009
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- Posts: 1559
- Joined: Wed Jul 13, 2011 10:43 am
- Location: Weltenbummler
- Contact:
Re: Manual/Tutorial (Help needed)
Perfect, Hansa saw the new Manual faster than I could post something.
New Manual has
New Manual has
- FAQ
- NC
GIP MASTERPLAN
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
Gameplay: Flexible Min-Tact. Improve Sprint System. Windkante.
Marketing: Re-attract old players. Advertisement. Social Media.
New Players: Fair Start Budget, New Tutorial.
Fairplay: Improve FPC features, Fair Prize Money Disribution.
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