Designing questions

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lesossies
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Re: Designing questions

Post by lesossies » Wed Oct 23, 2013 4:07 pm

Now I understand what you meaned.
http://www.radsportfreaks.de/radsport/p ... ension=c4f
...............radsportfreaks.de/radsport/popupdatei.php?rennen=name of the race&extension=c4f it should work with old etn file too.

THX Pokemon

Hunsrueck
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Re: Designing questions

Post by Hunsrueck » Wed Oct 23, 2013 5:34 pm

lesossies wrote:Now I understand what you meaned.
http://www.radsportfreaks.de/radsport/p ... ension=c4f
...............radsportfreaks.de/radsport/popupdatei.php?rennen=name of the race&extension=c4f it should work with old etn file too.

THX Pokemon
Thx Poke and Leso :D ....now i am happy

Vea Olio
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Re: Designing questions

Post by Vea Olio » Tue Dec 10, 2013 3:04 pm

I want to design a circuit race...but the circuit isn't good...there is a difference between the first passage in the circuit and the last...how I can resolve it??

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olmania
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Re: Designing questions

Post by olmania » Tue Dec 10, 2013 3:33 pm

Vea Olio wrote:I want to design a circuit race...but the circuit isn't good...there is a difference between the first passage in the circuit and the last...how I can resolve it??
You can adapt manually the % according to the profile you have with your designed road. The summit between positive and negative kms during this circuit should be 0.
If your circuit has a too big difference, you should reconsider its design, if it's just a little difference, you can adapt it manually in the stage editor, before "repeating" the lap with the editor ;)

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Re: Designing questions

Post by Hunsrueck » Thu Jan 02, 2014 1:17 pm

've got a question.
BikeRouteToaster and T4B does not work.
with what program created it your race and you could here a step by step manual adjust?
I have already tried with Google Maps, but I am too stupid for it :oops:

lesossies
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Re: Designing questions

Post by lesossies » Thu Jan 02, 2014 3:44 pm

Most of the time I use openrunner. It works very well and is continualy ameliorated.
The site:
http://www.openrunner.com/

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Re: Designing questions

Post by Hunsrueck » Thu Jan 02, 2014 5:08 pm

lesossies wrote:Most of the time I use openrunner. It works very well and is continualy ameliorated.
The site:
http://www.openrunner.com/
thanks, I'll try. if I have questions I'll get back ;)

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cataracs
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Re: Designing questions

Post by cataracs » Tue Oct 11, 2016 4:40 pm

I can't find any of "RKL" races in show_races, where can I find them? :|

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Re: Designing questions

Post by Pokemon Club » Sun Oct 01, 2017 2:42 pm

I just see that https://www.la-flamme-rouge.eu/maps/editor open a part name "Race Calendar" where they put all races of the season. Can see the road, the profil and download the gpx of the races.
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RS Coesitz
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Re: Designing questions

Post by RS Coesitz » Thu Oct 05, 2017 5:28 pm

First: I have a problem with the stage designer. I want to draw a tour in Israel as December Tour. I do it with http://www.bikehike.co.uk/mapview.php and then GPS-Track-Analyse. All in all it works, but the maps get imprecise.

For example when I take this route as prologue:
Image

it looks like this after I was putting it into the RSF-Editor:

Image
There are lots of shortcuts and it´s not the real route. What can I do?

Second: How can I input half-stages at the Editor, I want the race to be 01a and directly followed by a short 01b stage.

Third: Where can I find my saved files?

Thanks!

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Re: Designing questions

Post by Robyklebt » Thu Oct 05, 2017 6:37 pm

The track is ok. On the RSF map it shows only every km, not all the track points in between. So that's the way it's supposed to be. It doesn't show km 0 on the map either if I remember correctly, but don't worry about that. Track ok.

Half stages: Normally. Just keep counting. Stage 1a is stage 1, stage 1b is stage 2, stage 2 is stage 3 in the input field there.

Remember what you save them under, then oyu can re-load them on the top right, with the name + .c4f For example save stage 1 as "donkeyisgreat_1", then load it as "donkeyisgreat_1.c4f"

Even if you didn't ask: Use recalculate elevation to adjust the altitude gain etc. It's often pretty far off without adjustments.

All ohne Gewähr...
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!

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Re: Designing questions

Post by RS Coesitz » Fri Oct 06, 2017 1:34 pm

Robyklebt wrote:The track is ok. On the RSF map it shows only every km, not all the track points in between. So that's the way it's supposed to be. It doesn't show km 0 on the map either if I remember correctly, but don't worry about that. Track ok.

Half stages: Normally. Just keep counting. Stage 1a is stage 1, stage 1b is stage 2, stage 2 is stage 3 in the input field there.

Remember what you save them under, then oyu can re-load them on the top right, with the name + .c4f For example save stage 1 as "donkeyisgreat_1", then load it as "donkeyisgreat_1.c4f"

Even if you didn't ask: Use recalculate elevation to adjust the altitude gain etc. It's often pretty far off without adjustments.

All ohne Gewähr...
Thank you! I used recalculate elevation (just pushed the button) but have the feeling that nothing changed...

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Re: Designing questions

Post by Robyklebt » Fri Oct 06, 2017 1:46 pm

No no, nothing changes automatically. But then it shows you the elevation of the track on the left, and the elevation in the game on the right. And you can adjust the percentages if necessary.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!

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Re: Designing questions

Post by RS Coesitz » Sun Oct 14, 2018 10:51 pm

Anyone still using bikehike? Somehow it does not load googlemaps for me there...

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Re: Designing questions

Post by luques » Sun Oct 14, 2018 11:12 pm

Use gpsies.com imo is much better

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Re: Designing questions

Post by Pokemon Club » Mon Oct 15, 2018 1:16 am

RS Coesitz wrote:
Sun Oct 14, 2018 10:51 pm
Anyone still using bikehike? Somehow it does not load googlemaps for me there...
Google Maps increas a lot their price so all website (Flamme Rouge, openrunner, gpsies, bikehike,...) stop us it, too expensive

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Re: Designing questions

Post by Hansa » Tue Nov 26, 2019 9:50 pm

didnt created races in years and dont really remember how it works and the links i used back then also dont work anymore. anyone can give me a crashcourse which sites i can use and how i import it in the rsf editor?
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Re: Designing questions

Post by flockmastoR » Thu Sep 23, 2021 8:20 am

Hello I have a question about the C4F Stage Editor. What exactly is the purpose of the "Hills Amplification" option when uploading a gpx track? Is it some kind of correction for the elevation calculated? And is it recommended to use it. Have tested some things drawing the route of this years Lombardia and uploading without it makes quite a lot of error in the elevation over time (expect to be summations of rounding errors).


Whats the general workflow for races like this?

1) Draw the route
2) Upload to editor
3) Re-adjust climbs and final kms manually
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Robyklebt
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Re: Designing questions

Post by Robyklebt » Thu Sep 23, 2021 9:11 am

Damn... Questions I know the answer to would be nice.

Hills amplification... never use it. Tested now: Difference seems to be:
1)It shows the calculated height immediately after upload.
2)It seems to come out more precise too, did a test with Sabatini, gets the right height at the end. Without "hills amplification" off 50 meters at the end. Hmmmm... Same with an old fantasy race, exact result with "hills amplification", 50 meters off at the end without. Another one precise with hills amplification, off 300 meters without.

Thanks! You are helpful, can we give you the title "advanced editor-teacher"?

Workflow correct. For real races though "drawing the race" nowadays is: Download the gpx from
https://www.la-flamme-rouge.eu/maps/races/calendar
or the site of the race sometimes.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!

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Re: Designing questions

Post by flockmastoR » Thu Sep 23, 2021 10:12 am

Robyklebt wrote:
Thu Sep 23, 2021 9:11 am
Damn... Questions I know the answer to would be nice.

Hills amplification... never use it. Tested now: Difference seems to be:
1)It shows the calculated height immediately after upload.
2)It seems to come out more precise too, did a test with Sabatini, gets the right height at the end. Without "hills amplification" off 50 meters at the end. Hmmmm... Same with an old fantasy race, exact result with "hills amplification", 50 meters off at the end without. Another one precise with hills amplification, off 300 meters without.

Thanks! You are helpful, can we give you the title "advanced editor-teacher"?

Workflow correct. For real races though "drawing the race" nowadays is: Download the gpx from
https://www.la-flamme-rouge.eu/maps/races/calendar
or the site of the race sometimes.
You are welcome :lol:

Ok the flamme rouge thing is nice (despite the 1990s uglyness of the website). So the main designer job is to check the hills and decide if the 2-2-8 final climb is appropirate or if it is better to go with 2-3-7? I think because of averaging over full km way-points you might lose information and have to check from top backwards? Is that what you are doing in such cases?
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Robyklebt
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Re: Designing questions

Post by Robyklebt » Thu Sep 23, 2021 4:25 pm

Yes, ideally check as much as possible then.

Check the website of the race for precise info about climbs in some cases (RCS races; Giro, Lombardia etc, have good infos on their site). If not but it looks strange draw yourself to doublecheck. From top or bottom, no idea, if it's the finish, yes, try to get the last km right... then probably from top. But adjust too, if the last km goes up 16 meters, so +2, but the last 500 meters are completely flat.... do a 1 or maybe even a 0 sprint.. stuff like that.
If there's cobbles look at google street view to assess or guess how hard it should be.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!

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Re: Designing questions

Post by Hansa » Mon Oct 17, 2022 9:23 pm

I would offer some designen advice via Discord screensharing if anyone is interested.
We can meet in the discord and i can show some designing Stuff via the screenshare and we can talk about some tips and useful sites if anyone needs some help for starting their designing career and is interested.

Just write me a PM and ill invite you to Discord.
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cataracs
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Re: Designing questions

Post by cataracs » Mon Feb 06, 2023 6:46 pm

What's the highest % that the game can support right now?

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Re: Designing questions

Post by Alkworld » Mon Feb 06, 2023 9:10 pm

cataracs wrote:
Mon Feb 06, 2023 6:46 pm
What's the highest % that the game can support right now?
I don't think there's much of a limitation currently, but some calculations for high percentages become a bit weird, like following or siebing.

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