A couple of ideas for the sprint system
Posted: Mon Feb 27, 2017 5:08 pm
Hi everybody!
Had a couple of ideas for the sprint system that I wanted to share, maybe on something we can work on.
1) Sprint Speed: introducing a new variable that is the speed of the rider. It will affect just in few cases the sprint. For example, if someone is trying to tricksprint and rider x stop to follow, he will not lose so much contact to the rider in front, but gradually (like in 50m he takes 5m distance, in 100m he takes 15m and so on).
Another potential option can be during escape sprint, if nobody is sprinting and you start to sprint you go in front of everybody, no matter how many energies. Instead now it seems that when you sprint with low energies against riders that are not sprinting you are not able to get in front or whatever.
2) Different attribution of lines: every train should try to get the central line or to be able to decide where to put himself (in case of more teams fighting for that position the flat value may have influence). Once you have your line you are able to change it, not just by going right or left but you can really decide on what line position your train (obviously if nobody else is already there and with some extra energy consumption).
Don't know if I was clear, let me know if there is something you would like to implement / improve.
Had a couple of ideas for the sprint system that I wanted to share, maybe on something we can work on.
1) Sprint Speed: introducing a new variable that is the speed of the rider. It will affect just in few cases the sprint. For example, if someone is trying to tricksprint and rider x stop to follow, he will not lose so much contact to the rider in front, but gradually (like in 50m he takes 5m distance, in 100m he takes 15m and so on).
Another potential option can be during escape sprint, if nobody is sprinting and you start to sprint you go in front of everybody, no matter how many energies. Instead now it seems that when you sprint with low energies against riders that are not sprinting you are not able to get in front or whatever.
2) Different attribution of lines: every train should try to get the central line or to be able to decide where to put himself (in case of more teams fighting for that position the flat value may have influence). Once you have your line you are able to change it, not just by going right or left but you can really decide on what line position your train (obviously if nobody else is already there and with some extra energy consumption).
Don't know if I was clear, let me know if there is something you would like to implement / improve.